TK_MorpheusBodyPicker TK_MorpheusFacePicker
Download Morpheus ABX Picker

One of the tools that I use regularly in my personal workflow is a character picker GUI. Using a picker can be a big time saver while animating because you don’t have to work as hard to find and select the control you want to use. Josh Burton did a great job with the Morpheus rig, but one of the things that never got fully implemented into version 1 of the rig was a functional picker. So, I created one using Adam Burke’s ABX picker. I used version 2.0 of the script, which you can get from AnimSchool here. Alternatively, you can also use the MG-Picker Studio found here.

How to use:

1. Install the ABX 2.0 or MG-Picker Studio script into your Maya scripts directory.

2. Open Maya, create a new file, and reference the Morpheus rig into your scene.

3. Import Morpheus_ABXPicker2011.ma into the scene.

4. Open the Reference Editor (In the File Menu)

PickerTut_RefEditor

5. In the Reference Editor, select the Morpheus rig file. You can either copy the existing Namespace name or create a new one that is more manageable.

6. Open the Outliner

PickerTut_Outliner

7. Rename the “Morpheus_ABXPicker2011:Body_PIKR” and “Morpheus_ABXPicker2011:Face_PIKR” nodes so that the namespace is the same as the Morpheus rig (as seen in the above screenshot).

8. Run the ABX Picker Script:

source "abxPicker.mel"; abxPicker;

9. To dock your Picker to either side of your Maya window you can use the code:

Right side: dockControl -area right -content abxPickerWindow abxPickerDC;

Left side: dockControl -area left -content abxPickerWindow abxPickerDC;

10. To remove the picker from dock, run:

deleteUI -control abxPickerDC;

11. If you have multiple characters, you can duplicate the picker nodes and change the namespace to match the other characters.

Download Morpheus ABX Picker

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